Philosophical Survival School 3.0: “Philosophical Contexts in Computer Games – The Knightly Ethos (Kingdom Come: Deliverance) and Transience (Pentiment)”
Join us for the final session of the “Philosophical Survival School”, devoted to the presence of philosophy in computer games and, more broadly, in cultural texts. Although philosophy is associated above all with books, it can also be found in games, which shape our imagination and the way we understand the world. Contemporary digital […]